
Gaming & Esports Summit
Call for Papers
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The conference will take place online via ZOOM.
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The conference will provide a platform for exchanging innovative thoughts and creating cooperation between researchers in the fields of business & economics related to gaming and esports.
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We are inviting proposals for paper presentations as well as complete sessions consisting out of three papers/presenters.
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This conference provides researchers with an opportunity to present theoretical, empirical, and policy-oriented research on:
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The ecosystem of esports
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The dark side of gaming & esports
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Sport, Esports, and gaming: Definitions and deliminations
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Esports in Europe, Asia, and the US
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Free to play versus premium
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In-game-shops
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Doping: Legalize it?
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Governance in esports
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Major events
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International esports policy
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Betting market efficiency and anomalies
- Forecasting match & league outcomes
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Uncertainty in match and league outcome: Does it matter?
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Changes of the rules of the game and its impact on the attractiveness of the sport
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Demand for tickets
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Demand for talents: esports and the labor market
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Game publisher
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Market entry strategies
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Riot, Valve, Blizzard, LoL, CSGO, Dota2, R6, Fortnite, PUBG, Starcraft, Warcraft